Gemini
08-28-2005, 01:34 PM
My main pve character is a mesmer, and I love it, but I hated how frail I was in PvP, so I made this build. I am still expiermenting with the skills, espically which warrior weapon to use and which skills to go with it. Any suggestions and comments are welcome, thanks.
Phantom Axe Murderer
10 Illusion Magic
11 Strength
10 Axe Mastery
Penitrating Blow
Exicutioner's Strike
Disrupting Chop
Illusionary Weapon
Berserker Stance
Conjure Phantasm
Endure Pain
Resurrection Signet
Basicly, I enter melee with the target, and throw on berserker's stance for fast adrenaline and damage. After it ends, I unleash penitrating blow and exicutioners strike on the enemy, and perhaps a conjure phantasm. I try to make sure I always have enough for disrupting chop incase they try something like pacifism or spirit of failure. If they use something that allows them to evade/block/whatever, I throw on illusionary weapon and maybe a conjure phantasm. If I get low on life, I use endure pain, and I assume res sig explains itself.
Main problems-
No good way to heal, endure pain is very temporary(considering tactings instead of strength)
No speed boost to chase down runners(considering imagined burden or sprint, and maybe bull's strike)
Low mana sometimes means I cant use endure pain or illusionary weapon when it really counts(considering chakram instead of shield)
Phantom Axe Murderer
10 Illusion Magic
11 Strength
10 Axe Mastery
Penitrating Blow
Exicutioner's Strike
Disrupting Chop
Illusionary Weapon
Berserker Stance
Conjure Phantasm
Endure Pain
Resurrection Signet
Basicly, I enter melee with the target, and throw on berserker's stance for fast adrenaline and damage. After it ends, I unleash penitrating blow and exicutioners strike on the enemy, and perhaps a conjure phantasm. I try to make sure I always have enough for disrupting chop incase they try something like pacifism or spirit of failure. If they use something that allows them to evade/block/whatever, I throw on illusionary weapon and maybe a conjure phantasm. If I get low on life, I use endure pain, and I assume res sig explains itself.
Main problems-
No good way to heal, endure pain is very temporary(considering tactings instead of strength)
No speed boost to chase down runners(considering imagined burden or sprint, and maybe bull's strike)
Low mana sometimes means I cant use endure pain or illusionary weapon when it really counts(considering chakram instead of shield)