View Full Version : W/Necro Build
guest
05-01-2005, 04:31 PM
I haven't had a chance to play this build since GW is being mailed.
Death Magic-12
Swordsmanship-10
Tactics-8
1-Disciplined Stance
2-Final Thrust
3-Hundred Blades
4-Sprint (do you think this will really be needed?)
5-Healing Signet
6-Soul Feast
7-Animate Bone Horror (If W/N gets 25 Energy, I'll get Animate Bone Fiend)
8-Rez Signet
Raven
05-01-2005, 08:42 PM
War gets 20 energy base - With that said ......
You will be energy and damage deficient - seeing how 5 of your 8 skills are not attack skills, and when you have a corpse you could be waiting 20 sec for the energy to raise the minion ( assuming worst of 0 energy at the time of kill and 1per regen-) so you wont be effective.
Im not real sure this will work at all- but try it out, you can always revise it
guest
05-01-2005, 09:49 PM
thanks for the input. Just wondering...would soul feast work in PvP on another player's corpse? If it wouldn't I think i would drop it completely and get another Swordsmanship skill like Gash or Sever Artery.
Magus Zeal
05-02-2005, 05:54 PM
Yes, it works on -any- corpses (keep in mind, key word here is corpse. Won't work on things like Stone Elementals because they crumble when they die). It will even work on your own teammates.
Personally, seeing how much you're putting into necromancy skills, I would recommend that you reverse your character into Necro/Warrior. This is what I use, and it's VERY effective. I usually use adrenaline-based sword skills, as to save my energy for when I need to quickly cast Vampiric Touch or Vile Touch for quick damage. However, if you're going to do N/W, Sprint will be helpful, as there are times when I've had to run away quickly to avoid a death penalty :).
Litebringer
05-02-2005, 06:00 PM
with that kind of a build i would switch the professions
First, Rez signet is only good in arena PvP.
Second, I personally would only bring one corpse spell into a pvp match because ur not gonna get that many corpses at your disposable.
Third, If your going War/Nec you definatly need more adreniline skills. I would recomend Final Thrust (which you have), sever artery, gash if you want to put some more conditions on an enemy and/or galrath slash/savage slash depending on if you want to target casters or not.
Fourth, Plague touch is pretty sweet because for 5 energy you can put a condition (bleeding, cripple, etc.) on your target
Fifth, sprint is a very usful skill for taking down a running target or trying to close some distance fast.
sixth, if you want to use minions i highly reccomend switching to a necromancer primary and use a focus item instead of a shield in your offhand. If you do switch to Nec primary then i would suggest vampiric touch.
Magus Zeal
05-02-2005, 06:45 PM
sixth, if you want to use minions i highly reccomend switching to a necromancer primary and use a focus item instead of a shield in your offhand. If you do switch to Nec primary then i would suggest vampiric touch.
Right, because a warrior only has 20 energy at their disposal, and even if you're using Animate Bone Horror, that's 15 energy right there, and very few attack skills use 5 energy (Power Attack, maybe). If you use N/W, on the other hand, you have 30 energy (and even a basic focus like the ones you can craft in New Ascalon will give an extra +5 energy + armor), so you're only using HALF of your energy, and the other half you can devote to an attack skill, should you need it. And most good attack skills like Vampiric Touch or Shadow Strike only use 10-15 energy, so you're in a good spot.
Edit: Ooh, forgot to point out something good. If you use N/W, energy won't be an issue, because you are able to utilize the Necromancer's Soul Reaping ability, which will earn energy pretty fast once you level it up. (I usually use a Wicked Scar Pattern, IIRC, that gives +1 Soul Reaping. Very helpful.)
Xentria
08-14-2005, 09:44 PM
strength: 9
Axe: 10
Tactics: 7
Curses: 10
leftover: 2
Cyclone Axe
Dismember
Axe Rake
Bonetti's Defense
Victory is Mine! {E}
Enfeebling Blood
Mark of Pain
Plague Touch
vBulletin® v3.6.8, Copyright ©2000-2010, Jelsoft Enterprises Ltd.