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steelerfan
05-01-2005, 10:31 PM
How effective do you think this build would be?

Swordsmanship-12
Wilderness Survival-12
Tactics-3 (I only have one tactics skill)
1-Disciplined Stance
For 6 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. (With 10 in tactics I would get 9 secs, but my attack skills are adrenal skills and i expect to use one before the 9 seconds.)
2-Galrath Slash
This attack strikes for +32 damage if it hits.
3-Final Thrust
Lose all adrenaline. If Final Thrust hits, you deal 32 more damage. This damage is doubled if your target was below 50% health.
4-100 Blades
Swing twice at target foe and foes adjacent to your target. This is an elite skill.
5-Barbed Trap
When Barbed Trap is triggered, all foes in the area take 56 piercing damage, become crippled, and begin bleeding for 21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted. (Not sure which trap to use but this one looked most appealing to me...if anyone has used traps and has a personal preference comments would be helpful.)
6-Storm Chaser
For 18 seconds you move 25% faster, and you gain 4 energey whenever you take elemental damage.
7-Troll Unguent
For 10 seconds, you gain health regeneration +9.
8-Ressurection Signet (In your opinion, would i need to take this along with me for either PvE, PvP in the arena, or GvG battles?)

Thanks in advance for your input.

Mr. Funnyshoes
05-02-2005, 10:05 AM
Why dont rather go Ra/Wa?

With 10 points in expertise most attack skills will only cost 3 mana, and with the increased manaregen/pool, you can throw around manacost dmgskills like crazy