Litebringer
05-04-2005, 05:11 PM
This is my latest, and second character i will be using in game, damage focused axe warrior :D input is appreciated thx in adavnce this is my first axe warrior i have ever made but i think i nailed the good skills. also the one skill im not sur eon is frenzy or berserker stance. i like how frenzy you can sue skills and it lasts longer and has no recharge but take major damage. but hey, who attacks a warrior really? not many people except for the annoying N/W or Me/W or people who just plain dont know what their doing so before i run in il throw on endure pain giving me aprox 700hp cast healing breeze to regen that and keep my health in shape for the charge into battle and then find that monk or wait for a target and dish out some major damage not to mention handy conditions.
Class: Warrior / Monk
Assumed items:
+1 to Strength
+3 to Axe Mastery
Attributes: (cost)
Strength: 10+1 (61)
Axe Mastery: 12+3 (97)
Healing Prayers: 8 (37)
Total attribute points used: 195/200
Skills:
1) Frenzy - (5,0,4) For 8 seconds, you attack 33% faster but take double damage.
2) Eviscerate (elite) - (7a,0,0) If Eviscerate hits, you strike for +30 damage and inflict a deep wound, lowering your target's maximum health by 20% for 20 seconds. This is an elite skill.
3) Axe Rake - (7a,0,0) If this attack hits a foe suffering from a deep wound, you strike for +10 damage, and that foe becomes crippled.
4) Axe Twist - (8a,0,0) If this attack hits a foe suffering from a deep wound, you strike for 20 more damage and that foe suffers from weakness.
5) Executioner's Strike - (8a,0,0) If this attack hits, you strike for +40 damage.
6) Endure Pain - (5,0,30) For 12 seconds you have an additional 244 health.
7) Healing Breeze - (10,1,2) For 10 seconds, target ally gains health regeneration of 6.
8) Restore Life - (10,8,0) Touch the body of a fallen party member. Target party member is returned to life with 39% health and 67% energy.
by the way i was guna have 16 axe mastery but i decided to go with 15 cause il want knights helm to reduce damage and it also looks to kool 4 skewl :twisted:
Class: Warrior / Monk
Assumed items:
+1 to Strength
+3 to Axe Mastery
Attributes: (cost)
Strength: 10+1 (61)
Axe Mastery: 12+3 (97)
Healing Prayers: 8 (37)
Total attribute points used: 195/200
Skills:
1) Frenzy - (5,0,4) For 8 seconds, you attack 33% faster but take double damage.
2) Eviscerate (elite) - (7a,0,0) If Eviscerate hits, you strike for +30 damage and inflict a deep wound, lowering your target's maximum health by 20% for 20 seconds. This is an elite skill.
3) Axe Rake - (7a,0,0) If this attack hits a foe suffering from a deep wound, you strike for +10 damage, and that foe becomes crippled.
4) Axe Twist - (8a,0,0) If this attack hits a foe suffering from a deep wound, you strike for 20 more damage and that foe suffers from weakness.
5) Executioner's Strike - (8a,0,0) If this attack hits, you strike for +40 damage.
6) Endure Pain - (5,0,30) For 12 seconds you have an additional 244 health.
7) Healing Breeze - (10,1,2) For 10 seconds, target ally gains health regeneration of 6.
8) Restore Life - (10,8,0) Touch the body of a fallen party member. Target party member is returned to life with 39% health and 67% energy.
by the way i was guna have 16 axe mastery but i decided to go with 15 cause il want knights helm to reduce damage and it also looks to kool 4 skewl :twisted: