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wood kid
12-24-2005, 01:29 PM
When I finnaly bought my guild a hall, it was really cool, but now the impressivness of it has started to wear off. This is what I think should happen:
1) The guild hall should have decorative NPCs, such as in the Wizzards hall, the little port town should have a cupple citizens walking around, like children running around in circles chasing eachother, and verius NPCs with chat loops, for example, in "Gates of Kryta" mission, there is a peasant and merchant agruing over littuce prices, you could put something like that in the little town. And in the castle of the there should be some soilders that gaurd it. When you do a guild battle all NPCs will be removed.
2) There should be merchants, a storage, dye traders, rune traders ect. I find that the towns can be lowd and sometimes annoying when your having a conversation with a freind. There should be those NPCs in the hall so people don't haveto be in a city.
3) There should be purchaseable upgrades to the hall, for example, you could buy an extension to the main base (such as inside the castle of Wizzards hall put in a few rooms, like a meating room, with a big tabe with decorative papers and bear on it, with chairs that if you click on you sit. The doors to these rooms would be closed during GVG battles. There could be stuff like a cache of dinomite you put in nuetral taritory for a GVG battle, and then you could purchase a upgrade making the gates lockable only from the inside, but can be blown open.

I think this stuff would make GvG more exsiting, and it would also make the guild hall more enjoyabe to be in, so people go there for more than just GvG.

harbinger
12-24-2005, 05:15 PM
I agree with that. A guild hall should be plenty of life :) (before it is sucked dry by an horrible war followed by ignominous carnage)

ahem

But even if they don't put children families of NPC and all, then some guards could make it less.... void :shock:

"Guild Hall will be like a second home for you." -- Volo
"Big, void and lifeless. Looks more like the inside of your head Volo." -- Elminster

Grim Daddy
12-24-2005, 08:44 PM
I couldn’t agree more & I’ve got one of my own ideas to tag along with this.

I think that it would be more important for the Wizard’s Isle to have a purchasable wine cellar, seeing as how it already has a vineyard & I do love getting hammered after a victory. So why not have it be a part of that castle extension that you were talking about?

Cadillac
12-26-2005, 04:23 PM
Like the new Spiked eggnog LMAO. btw....for you who dont know, its a MUST to try.

Sir Ention
12-26-2005, 05:37 PM
I agree with that. A guild hall should be plenty of life :) (before it is sucked dry by an horrible war followed by ignominous carnage)

ahem

But even if they don't put children families of NPC and all, then some guards could make it less.... void :shock:

"Guild Hall will be like a second home for you." -- Volo
"Big, void and lifeless. Looks more like the inside of your head Volo." -- Elminster I think all that 'nog had a permanent effect....but adding in those kinds of npc's would be cool wouldnt it? I mean right now theyre kindof.....dead? ading more life would rock.

Aleggy
12-27-2005, 09:54 AM
ok one thing i suggested inanother post and i am going to do so here is that you should be able to set up ur own shop on ur island and that other ppl should be able to visit and guild members get a guild discount

this would be a great way of checking prices on items for sale like upgrades that u cant get from merchants or traders just other players who are *lets be fair i'm the same) out for as much gold as they can get and will gladly rip you off