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View Full Version : Things I disagree with in Guild Wars.


Red Sonya
07-14-2005, 04:41 AM
First of all let me say I really mostly like an enjoy Guild Wars, but, there are a few things I'm not happy with or disagree with. Since this is an official site and they say to post on them and they read them, then here is where I shall post.

#1) Allowing low levels to get free rides to Droknars Forge. Many players are exploiting this on both sides of the fence. Lower levels are paying or getting free rides and higher levels are charging for those free rides to a high level area that low levels could never make it to without this exploit.

Problem/Issues: These lower levels are getting the higher level skills and armor and then coming into the lower level pvp arenas and overwhelming the "regular joe" players. It's an "unfair" advantage and should be nullified to make "balance" more equal and fun for "everyone".

Solution: Prevent anyone from "zoning" into another area if they die, unless they are ressurected and can maintain the journey. I feel if you're going to get a major reward like some high level skills and armor, you should "EARN" it and not get it freely or pay for it.

Alternate Solution: Put level limits on Armor and skills. Revert any armor already in the game on lower levels to the appropriate level armor and type. Increase the "attribute" level required on "max damage" weapons to 13. Disallow loading of skills that the player doesn't have the level limit for.

This will not only stop the exploit of free rides to the Forge, but, also to other areas as well where mid level to low level could never make it solo or even with henchies.

That's about it. I'm actually happy to see you've added XP back into the PVP arenas, at least some of these exploiters and abusers to the system will level out of them eventually, but, if something isn't done about the lower levels getting free rides to high level areas and the skills and armor, this will just continue futher into the future.

Thank you for Listening

07-14-2005, 04:53 AM
In most of the Beta Events there was level restrictions on armor. The more base Armor Level (AL) the higher the required level. Then it was changed to the way it is now. Perhaps the devs wanted there to be the option to run lower level characters to Droknar's Forge?

Valtars
07-14-2005, 06:07 AM
i got ran to df tonight... cost me 1.5k and honestly I can say atleast for an axe warrior.. Only one of the skills there is one I would use... I mostly went for the plate armor... Heck the better skills for me where in lions arch which I made it to legit... 15war/monk...

STINGER
07-14-2005, 09:39 AM
In most of the Beta Events there was level restrictions on armor. The more base Armor Level (AL) the higher the required level. Then it was changed to the way it is now. Perhaps the devs wanted there to be the option to run lower level characters to Droknar's Forge?

I dont beleive they ever intended the rush to droknars to use the max armor in the lvl 10 arena.

Lowering the armor reqs for level would of been good as it was a bit crazy during the Beta to get to Ventari and armor you couldnt get for 5 more levels.

A Warrior wiht 80/20 or 85/10 takes no dirrect damage from just about anything from a lvl 9-10 skill.

All they need to do is add level req of 16 to anythign they dont want in the lvl 15- arean and a req of 11 to anything they dont want in the level 10 area. or maybe put a att level req on them but then you have a new can of worms to deal with.

Level reqs should of never been removed, just set smarter.

neversummer84
07-14-2005, 10:10 AM
I do agree with the problem of having better armor and skills in lower lvl pvp. I has happened to me. I dont care if people get run to forge otherwise, but IMO it defeats the whole point of playing pve.


Solution: Prevent anyone from "zoning" into another area if they die, unless they are ressurected and can maintain the journey. I feel if you're going to get a major reward like some high level skills and armor, you should "EARN" it and not get it freely or pay for it.

I dont think this would solve the problem. People who are being run could just stay near each starting zone so that they dont die. What would happen to the people who were dead when the zone happens? Unless they got left behind they would just stay dead the whole trip, but would be rezed at camp rankor. Maybe the solution could be that everyone must run through the zone, but again what do you do with the people who die? and you dont want to punish the people who make it to the zone by not allowing them to go cuz some noob died way far back, or someone went afk.


Alternate Solution: Put level limits on Armor and skills. Revert any armor already in the game on lower levels to the appropriate level armor and type.

This could work, but I think it should be a little flexible.


Increase the "attribute" level required on "max damage" weapons to 13.

i strongly disagree with making max dmg weapons lvl 13. many people play with the weapon types of secondary professions ,i.e. my e/r uses a max bow. but those types of players are only able to reach lvl 12 through attribute points, as you cant have runes or head gear for your second profession. also i feel that is legit to purchase max weapons for lower characters. anyone can buy just about any weapon in ascalon, so it doesnt present an unfair advantage.


Disallow loading of skills that the player doesn't have the level limit for.

not sure i know what u mean by this


I'm actually happy to see you've added XP back into the PVP arenas
me too!

Kevo
07-14-2005, 12:38 PM
I too am glad they put exp back into the arenas!

As for Droknar's rushing, I don't mind that people do. However, I do agree that they should be kept out of the low level arenas in Ascelon, and even Yaks.

Avenger
07-14-2005, 12:57 PM
Yes i see what you mean by saying droknars bad Sonya.. But they still have to pay for the ride there... Then pay 75k + materials for the armor.. And the skills aren't that godly.. because honestly.. All skills can be godly if used in the correct way.

And about the level restrictions on armor.. This is one of the things i really enjoy about this game... This game focuses more on the aquirement of better armor and weapons and such.. then the actual Leveling.

Red Sonya
07-14-2005, 04:46 PM
Just FYI it's not 75k it's 7plat 500gp for a full set of armor, the 15K armor is basically a vanity item, from what I am told there is no armor that goes above the 85/80 types that can be bought in Droknars for 1500gp each. 7plat 500gps is really a drop in the bucket, it really should cost 75k and that would slow down a lot of the twinkers as well.

Now some of those rune upgrades hit the high plat numbers like superior vigor and superior reduction to damage. those hit up about 30+ plat each.

And ok I will go down to max damage weapons requiring 12 points into the attribute. ;)

Main thing is it should hurt just a little for those using max damage weapons from a secondary profession. I know it's a game but in a real world prospective, normally one is more proficient with their main profession than their secondary, of course there are rare cases where someone is proficient equally in both or moreso in the secondary, but, for gaming purposes, I'd just like to see a more balanced playing field in the lower level pvp arenas, in the lvl 20 pvp arena, yeah, skies the limit there, but, in all fairness this lvl 80/85 armor on a level 10 is sort of rediculous and they can't be hit with normal weapons of that level.

Basically though a change like I propose would open up probably a major can of worms, can you imagine the feeling of logging into your account only to find your level 80/85 armor was now 55/65? It's just something that should have been done in the beginning, I'm really amazed since they put requirements on many other things like weapons and primary runes and stuff and not armor.

But, I did notice they have restricted players from going into a couple of zones with henchies, so if they can do that, they should be able to restrict certain levels from certain zones as well, like Droknars. At level 16 open it up to them, at level 16 it won't matter anymore as far as the level 15 pvp arena goes.

And other than this tidbit, I really do enjoy GW's. Other than the ones that exploit the system and mechanics, some pvp battles are just awesome and last a good long time. But, when you face those you can't hit and they kill you in 3 blows, it's not much fun or entertaining.

neversummer84
07-14-2005, 05:16 PM
i think restricting anything would create more problems. the quick easy solution would be just to get rid of lonars pass. you could just have an npc that doesnt let you into the pass unless you're a certain level. if you want full armor and skills right away you should just create a pvp character. I think a lot of the lonars traffic is just people wanting to breeze trough pve so they can unlock stuff for pvp, but now there are pvp rewards.

Don Gryphon
07-14-2005, 06:13 PM
wouldnt be esayer to simply bane anyone whoes been to Droknars Forge from lvl ten areanas.

if ther good enogh to get there then there to good to fight in the amatures kind of falosiphy.

this would make the point of running for lamn cheating in level 10 arenas opsleat and maby even lower the high prices for a lvl 20 warrior to simply use sprint and run trew all monster to each gate and make a fortun on a cake walk.

Red Sonya
07-15-2005, 05:15 AM
Yes that's another thing about it, now that there are pvp awards, faction points, there's more of an inclination to get the best armor for the low level arenas so one can last a long long long time in them and gain "EASY" faction points because many cannot touch them. Especially in the level 10 arena.

Personally I'm for anything that will prevent any players who have been to Droknars and bought armor and skills from entering into the lower level arenas. The above idea of preventing a certain Armor Class from entering the arena is a good idea. What they do for the PVE game should have some level restrictions. But, wearing level 80/85 armor into a level 10 arena is my biggest issue.

I remember when I first started it was a lot of fun in the arenas, but, now it's not near the fun it once was, especially since I can hardly hit someone unless I follow the same path that they have and take a trip to Droknars and get the best armor and buy the max damage weapons and stuff all my attribute points into them. Where's the "SKILL" in that?

neversummer84
07-15-2005, 10:21 AM
Yes that's another thing about it, now that there are pvp awards, faction points, there's more of an inclination to get the best armor for the low level arenas so one can last a long long long time in them and gain "EASY" faction points because many cannot touch them. Especially in the level 10 arena.

i agree something must be done. i still cant believe that people with high lvl armor go and sit in the ascalon area. they only get 1 faction for a kill, 1 for a win, and 2 for 5 and 10 strait wins. at least if they have the forge armor and keep winning they will gain xp fast and can't come back.

I remember when I first started it was a lot of fun in the arenas, but, now it's not near the fun it once was

dont give up on arenas red. just play the game the regular way, once you get your forge armor the lions arch arena is so much fun.

Mattinator
07-15-2005, 12:07 PM
I completely disagree with this, if people are running to droknar's to get armor and skills, they should have that choice.... and if people don't like it they can go get the level 20 armor and more skills too. It will just create more problems if they put these restrictions in

neversummer84
07-15-2005, 12:21 PM
I completely disagree with this, if people are running to droknar's to get armor and skills, they should have that choice.... and if people don't like it they can go get the level 20 armor and more skills too. It will just create more problems if they put these restrictions in

you think people should be able to have forge armor in the ascalon arena? and whats the point in playing pve if you get all your skills and armor right away.

Mattinator
07-15-2005, 12:29 PM
I completely disagree with this, if people are running to droknar's to get armor and skills, they should have that choice.... and if people don't like it they can go get the level 20 armor and more skills too. It will just create more problems if they put these restrictions in

you think people should be able to have forge armor in the ascalon arena? and whats the point in playing pve if you get all your skills and armor right away.

you can't get all the skills, you'll run out of skill points, but sure, the Ascalon arena hardly gives you anything for winning now anyway, if people start whining about the unfairness of going to droknars they should jsut make a pvp test character witht he skills that they would have had on their pve character anyway, plus they'll have the max defense armor, and then they can go do competative arenas

neversummer84
07-15-2005, 12:41 PM
but what about people who use arenas to gain xp?

Avenger
07-15-2005, 03:58 PM
Wouldn't it be easier too let people do whatever they want( as long as there obeying the rules of the game) since they payed for the game?

neversummer84
07-15-2005, 04:28 PM
sure, but not if it hinders other players game experience.

Valtars
07-15-2005, 06:02 PM
honestly this whole argument boils down to simple personal preferance... Its not really an unfair advantage if everyone can do something... Because some people choose not to does not mean those who choose to go to droknars should be punished... Everyone can go to droknars and get stuff for the asc arena but most choose not to so thats thier own desicion... Changing anything at this point would be more of a hinderance to the game then a helping hand honestly...

Red Sonya
07-15-2005, 10:00 PM
I disagree I don't think level restricting one mere outpost is extremely restricting, just one measly outpost. ;)

I mean for that matter I'm upset because I can't play in the level 15 arena anymore, I'm RESTRICTED. See what I mean, if it doesn't punish "you" the individual most are all for it, but, just as soon as it affects "you the individual" then there's issues.

There will be issues on both sides of the fence, we can see them here, but, in the name of "fair play on an equal level" those of us for the restriction of Droknars feel it would be better for the competitive spirt of the game which it is about overall. Bring equality closer to ones level, not because one has read or learned about an exploit to the game by riding to Droknars for armor twice as good and 10x as hard to hit or better than level 10 game armor.

I've already noticed a decrease in the lvl 10 and 15 arenas just because of groups that end up together that no one can beat. I know of one group that won 51 battles in a row when I was logging off, that's just not right and just deminishes the fun and entertainment the arenas once brought.

Don Gryphon
07-19-2005, 06:56 PM
well i had my first lvl 10 arena eperince last night.

found out 2 things.

max armer is bullshit.

two times i rn into an archer wtith max armor. and the bow that glwes white. with a 6-16 ax that giv4es me +10% in stance. ax skill on 5 streangh on 5. using exacutiners strik. not once did i see his life meader visably move and he had no healf regen bonus shown.

i found that with eperince now avalible that when i hit lvl 11 in arena i stayed in arena isince my team one and staed there for the next 12 matchs we won b4 i acidently clossed Gw insead of hero window.

so its possilbe to cheat lvl restrictions if u win.
so in therey u could run into lvl 12 max armor and wepons in lvl ten arena. if person got wepons, and entered just b4 lvl up and just keeps winning.

since i see lvl4 people coming in to cheak pvp out that seems sadisticly cruel and unfair.

Avenger
07-19-2005, 07:21 PM
This is why there's PvP characters you can make, if you don't like the PvP available in PvE.. Make a PvP char.

Red Sonya
07-20-2005, 10:16 AM
No that is not why you can make a PVP character, if you don't like the PVE PVP arenas, it was made so you would be "competitive" with lvl 20 characters, not lvl 10 or lvl 15's.

The PVE PVP needs/should be balanced accordingly to level just like the level 20 pvp arena is. One things for sure, no armor/weapons is going to make you king of the hill in the lvl 20 pvp arena, that is where "skill & intelligence" takes over and armor/weapons are secondary.

Many just aren't seeing the point that most/majority of weapons for lvl 10 aren't anywhere close to having power enough to hit through 80/85 armor and with skill boost to armor like the +40 protection spell makes it pratically impossible.

Restrict Droknar's to assended players only. Restrict lvl 60-70 armor to the lvl 15 arena only. Restrict 55 armor and below to the lvl 10 arena. ;)

Mattinator
07-20-2005, 11:20 AM
the only way I could see them changing this would be to put a level 20 restriction back on the max armor armors

Avenger
07-20-2005, 04:31 PM
no... PvP characters where made so that people would compete on even grounds.. Not relying on what armor they have, or what skills they found.. But more about what armor they picked and what skills they chose

If you keep restricting everything.. The're bound too restrict something you find they shouldn't.. and you'll be back here complaining again.

The fact of the matter his that you cant satisfy every1.. There's always going to be something bothering people, Trust me.. restricting everything will take the freedom of the game, hence, making more trouble then its worth.

Red Sonya
07-20-2005, 06:10 PM
I personally believe the devs after hearing the uproar on many forums now will take a look into this and make the proper adjustments to bring fair play back to "all the arenas".

There goal is that everyone has fun within the "guidelines of the rules" and some rules have to bring change to bring the balance back into that "fair play catagory".

I don't think they realized there would be rushes and runners to Droknars or that it would affect the arenas as much as it has. Therefore a look and a change is in order and I believe they will do what is best for the "whole" community and not just some rushers and exploiters and allow them to control the arenas and faction points. ;)

07-20-2005, 06:16 PM
Red Sonya has it figured out. That's an excellent assessment of the situation!

Avenger
07-20-2005, 06:40 PM
every1's opinion on fair play is different....

What's yours?

Decipher
07-25-2005, 08:01 PM
The things I don't agree with in this game persay, is the fact that if I target one (1) and only one monster. When my attack/magic hits that monster the whole lot of monsters come toward me. I mean that's totally uncalled for. How is a player of equal/lesser levels suppose to defeat the monsters in combat. There's no way to have a 1on1 with the monsters.

I go out and attack one lvl 5 Charr, me being a level, 10 and it's a nusiance to got around them. I get mauled by that lvl 5 and 4 buddies that come and kill me. Seems to me that the monsters have a casting time than the players do.

Another disagreement I have with game, is if I try to avoid a mob of monster, be it any kind of monsters. I run past them, them being on the left and me on the right, and they see me. They will follow you all the way around the map. They don't stop and return to the spawn area, of whatever you want to call it.

So, while I'm trying to out run the first mob, I run into two other mobs and then they chase me down. And what do I get, 60% weakness on my character!

And here's the best part, try to email TS with a general complaint about this. They say I need to post in a forum group! I email back saying you don't have an Offical Froum, you rely on fansites. Additionally state that they were to lazy/cheap to support their own forums, due to the fact that the game is FREE Play.

Anyone else has these problems??? I know I'm not the only one out there. And I sure as heck know the DEVS don't check these fourms, there's waaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyy to many sites on their Fansite/Forum links page!!!

I might sound like a complainer, but I'm just speakign my mind. If this was a pay game, it would totally different!! Believe me

liste
07-25-2005, 08:38 PM
my 2 cents:

The Ascalon Arena has 2 very nice things going for it.

It's a way to make xp

it's a way for newbies to get some PvP without having to go all the way (or having to create a PvP char, which imo lose alot of appeal. it's not really "my character" if i havent played it to get the power it has).

Droknar's affect this.

Newbies have no chance of getting that armor. this means, that the ascalon arena is essentially off limits to newbies and will potentially scare people off PvP entirely.

If the arena does not provide equal ground for everyone, it's basically a leet hide out, which i think we can mostly agree on, is not something we need more of. Which means the arena is essentially pointless. why have it then?



My solution is more or less blatantly stolen from Dark Age of Camelot.

I _like_ restrictions!

a Level 1 warrior, is such a clumsy oaf, he doesnt have the proper training to wear a full plate. Sure, he can put it on, and as such, it'll be a fairly good cover. But he wont be able to maneuver in it, making him a sitting duck!

Translated, this means, that the Armor should not be fully restricted. Sure, wear that obscenely expensive armor, that you have no idea how to utilize properly, but damn it looks sweet.
The trade off, is that the AL has a sliding level cap. As you progress in level, you'll get gradually better at wearing it right, meaning the effective AL of the armor goes up.

This STILL gives the veterans the upper hand. They can run to Droknar's ASAP, and get the armor. This will ensure, that they will _always_ have the highest possible AL for their level, but the Newbie will still be able to compete.
It doesnt give the veterans much more than the look of it in the arena, but for leveling, it'll be a little easier. take risks and get a reward, is my motto. But considering the risk you take while standing still at the zone entrance, i dont think the reward should be PvP overpoweredness.

This sort of AL restriction doesnt affect your build-choices in any way, and could be applied to weapons as well.

Sure, you can wield the humongous evil cursed fellblade of death and destruction, but at level 1, you're not quite sure which end is the pointy one. So you'll be fighting at quite a disadvantage with it, while still dealing damage. As you level, your experiences teach you, that when things start bleeding after you poke them, you've obviously discovered where the pointy bit is, and the whole rocket-science of poking stuff with a stick.

bleh, ended up more rant-y than neccesary :P

liste
07-25-2005, 08:42 PM
forgot to add what _i_ dislike about GW :p

I want raids!

Basically, i want to kill the dragon, steal the treasure, and rescue the princess, when i PvE.

As it is now, you kill the dragon (which isnt all that hard, if you know a little bit about the game), but it has no treasure worth mentioning, and the princess is usually a ghost (in the end-game at least :p)

Game is lacking some really high-profile, bad-ass Monster Boss End Game Battles, where the reward and risk are both higher.

Looking at Fissure and UW, the level of quality in loot is so feeble, it's depressing. You get more and above all more interesting loot in yak's bend in 15 minutes, than 3+ hours of mindless killing in Fissure...

That to me is a sure sign of things not adding up :(

Avenger
07-25-2005, 08:57 PM
Weapons are already restricted, And maybe armors should be restricted in the same way.

neversummer84
07-26-2005, 02:12 PM
in response to decipher. yes the devs do check the forums. we had one post here the other day. and about mobs following you. if they didnt then you could just run to the end of the game :D

Avenger
07-26-2005, 05:21 PM
I think your undermining the fissure and underworld a bit there liste.. Yak's bend doesn't give better loot then FoW and UW. :wink:

neversummer84
07-26-2005, 05:25 PM
uw is not good for loot, but every time i go to fissure i get at least one really good thing and several pretty good things.

from the interviews it sounds like there will be more side quests and super bosses in the updates

liste
07-26-2005, 08:37 PM
Weapons are already restricted, And maybe armors should be restricted in the same way.

----

yeah, i know. but it's not really a sliding restriction. not to my knowledge, at least :P


And Yak's bend does not have better loot, obviously. but it has a whooooole lot more of it! selling it all, will make you more money in the same time spend in Yaks, and with the ammount of purple and gold some of the mobs there spit out, you're bound to get something semi-useful at some point.

i'm anxiously awaiting updates too. as it is now, i just don't see myself having fun there more than once or twice, before it gets dreary, heh :(

Mystical Mancer
07-27-2005, 09:27 AM
The things I don't agree with in this game persay, is the fact that if I target one (1) and only one monster. When my attack/magic hits that monster the whole lot of monsters come toward me. I mean that's totally uncalled for. How is a player of equal/lesser levels suppose to defeat the monsters in combat. There's no way to have a 1on1 with the monsters.

I go out and attack one lvl 5 Charr, me being a level, 10 and it's a nusiance to got around them. I get mauled by that lvl 5 and 4 buddies that come and kill me. Seems to me that the monsters have a casting time than the players do.

Another disagreement I have with game, is if I try to avoid a mob of monster, be it any kind of monsters. I run past them, them being on the left and me on the right, and they see me. They will follow you all the way around the map. They don't stop and return to the spawn area, of whatever you want to call it.

So, while I'm trying to out run the first mob, I run into two other mobs and then they chase me down. And what do I get, 60% weakness on my character!

And here's the best part, try to email TS with a general complaint about this. They say I need to post in a forum group! I email back saying you don't have an Offical Froum, you rely on fansites. Additionally state that they were to lazy/cheap to support their own forums, due to the fact that the game is FREE Play.

Anyone else has these problems??? I know I'm not the only one out there. And I sure as heck know the DEVS don't check these fourms, there's waaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyy to many sites on their Fansite/Forum links page!!!

I might sound like a complainer, but I'm just speakign my mind. If this was a pay game, it would totally different!! Believe me


Hey dicipher, u are being a little complainer. if its that bad just get a party together. thats pretty much what this game is about. getting ppl together to have fun. you cant always be mister badass and take on everything on by ur self. so if u dont like it then get better or find some friends to help u. and ur not suppose to just run past monsters and get threw the area without fighting. just like in real life. for example, if u enter the "area" of a lion or tiger then they will chase u down and kill u till u leave. and i think if 1 animal is trying to chase u down then dont u think its friends or family persay will help try to catch u. yeah we all have this problem but we get threw it and not come onto a forum and complain about it. we come back with some freinds and kick there asses. so stop complaining and be a man. damn.

-MM

-MM

Avenger
07-27-2005, 02:05 PM
hey, man lay off him.. Its his opinion and he's intitled to it

neversummer84
07-27-2005, 02:13 PM
hey, man lay off him.. Its his opinion and he's intitled to it

amen. we play nice in this here forum :D

ShadowGryphon
08-20-2005, 07:01 AM
I personally believe the devs after hearing the uproar on many forums now will take a look into this and make the proper adjustments to bring fair play back to "all the arenas".

There goal is that everyone has fun within the "guidelines of the rules" and some rules have to bring change to bring the balance back into that "fair play catagory".

I don't think they realized there would be rushes and runners to Droknars or that it would affect the arenas as much as it has. Therefore a look and a change is in order and I believe they will do what is best for the "whole" community and not just some rushers and exploiters and allow them to control the arenas and faction points. ;)

Sorry, I have to strenuously disagree with all you've said Red Sonja.

While I disagree with people charging other players for running to another city or outpost, they can still make the run if they wish and they do so with the Devs blessings, want proof ? simple .... the fact that players can make the run at all indicates this. Had the Devs not wanted this to happen they wouldn't have allowed it to begin with, thereby making "rushers" and "exploiters" impossible. to be fair, I've tried to make the run to Droknars from Beacons perch (I tried this after I beat the game btw) and even with my lvl 20 warrior I found it to be difficult and, in some parts, nearly impossible. So anyone attempting this run DOES earn the right to enter droknars ( I suspect the devs made lornars pass and the subsequent areas along the road to Droknars as difficult as they did for just this reason).

As for the "guidlines of the rules" (this is a redundancy but I'll let it slide) you miss one large point, they are either guidlines OR rules .... not both.
and as the game play has been set to go in a certain way, the rules as such, are set in stone and really should not be changed unless something in the way of a large problem rears it's head.

Concerning the arenas, are you so certain that the armors and weapons are making that much of a difference ? keep in mind that the players still have to meet the attribute lvl req's to use their weapons, add to this the fact that your characters lvl limits how much you have in the way of attribute points thereby limiting how effective skills can be. I'll give you an example...... my main character is a W/E I specialize in Swords as my my weapon and Pyro AoE on my secondary ........ but I know that my main thing is wading in hip deep and doing the old hack'n'slash tango, so ..... it would be unwise of me to A: put more points into my ele secondary, B: use major or supirior runes which lowers my overall HP and C: using any weapon that has an attribute lvl req that I haven't yet met and D: because I , as a warrior rely more on my weapon than my Ele skills, the bulk of my attribute points will go into the attributes that enhance my ability to wield my weapon effectively therefore making my Ele skills not nearly as powerful and an Ele primary.
In effect, the balance within GW remains, and so saying, using Occams razor ( I.E. after elminating everything else, that which remains, no matter how unlikely can only be the correct answer), I can only think that perhaps you need to work on your character build and/or work on team work and tactics instead, and as I so often ask myself, perhaps the problem lies not with them, so much as it lies with you.
If you don't like how things are going in the game...... you can quit playing or deal with things as they are. as I said before, I don't think it right or proper that players charge other players to run to a new city, but players continue to do so (to me they are lazy) and risk getting scammed, where as I just play through the game and ignore the things that I don't like............ after all, it IS only a game.

BTW, don't think I'm coming down on you, you do bring up some valid points, I mean Hell .... I wish Anet would do a little more to cater to those of us (like me) who enjoy the questing and adventuring more than the GvG or PvP ( though I do like to get in a little PvP every so often :) ).
I just feel that complaining too much and wanting to restrict everyone for the things you don't like seems a little ungrateful when you consider the fact that you are not being charged to play online. Now, if you were paying a monthly, I'd be right behind you in your complaints but as it is..... eh, if they want to be lazy, let them. it only means they'll most likely be piss poor PvP and GvG players in the long run.

Medion
09-12-2005, 03:38 PM
I didnt read all the text as I don`t have time to read that much but...

Isn`t running to Droknars the same as:

A person with a lvl 20 char, putting 2 or 3 K in storage, getting it out with a lvl 8 char(which is a lot for a lvl 8 char I think) then buy a good weapon with the money. (put the weapon in first is an option as well :wink: )

ShadowGryphon
09-13-2005, 06:26 AM
no, for the very reason I stated above, that lvl 8 character has to meet the lvl req's for that weapon and if they don't, the weapon is not as effective thereby making it nearly useless

Bel Javelin
09-14-2005, 07:38 PM
no, for the very reason I stated above, that lvl 8 character has to meet the lvl req's for that weapon and if they don't, the weapon is not as effective thereby making it nearly useless

Then why not do the same thing with armour?

ShadowGryphon
09-15-2005, 07:17 AM
in a way they do, the higher lvl armor requires certain material's that are hard to come by and expensive, then there is the price of crafting the armor as well.
So, unless someone is cheating and buying gold on places like Ebay (which is likely), they have to work hard to get enough for even one piece of armor, which is, sometimes, enough.
But, I can't disagree, totally, with the idea of imposing lvl requierments for armor, as the idea of a lvl 12 with Droknars forge armor fighting in the Ascalon arena seems off, somehow.

Teela
09-15-2005, 12:57 PM
The things I don't agree with in this game persay, is the fact that if I target one (1) and only one monster. When my attack/magic hits that monster the whole lot of monsters come toward me. I mean that's totally uncalled for. How is a player of equal/lesser levels suppose to defeat the monsters in combat. There's no way to have a 1on1 with the monsters.

I go out and attack one lvl 5 Charr, me being a level, 10 and it's a nusiance to got around them. I get mauled by that lvl 5 and 4 buddies that come and kill me. Seems to me that the monsters have a casting time than the players do.

Another disagreement I have with game, is if I try to avoid a mob of monster, be it any kind of monsters. I run past them, them being on the left and me on the right, and they see me. They will follow you all the way around the map. They don't stop and return to the spawn area, of whatever you want to call it.

So, while I'm trying to out run the first mob, I run into two other mobs and then they chase me down. And what do I get, 60% weakness on my character!

And here's the best part, try to email TS with a general complaint about this. They say I need to post in a forum group! I email back saying you don't have an Offical Froum, you rely on fansites. Additionally state that they were to lazy/cheap to support their own forums, due to the fact that the game is FREE Play.

Anyone else has these problems??? I know I'm not the only one out there. And I sure as heck know the DEVS don't check these fourms, there's waaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyy to many sites on their Fansite/Forum links page!!!

I might sound like a complainer, but I'm just speakign my mind. If this was a pay game, it would totally different!! Believe me

Okay, the whole point of the mob behavior in the game is the realism to it. If you ran out in the street and jumped one guy with his buddies, they'd all pummel you too. Same thing with charr, devourers and everything else in the game. If you attack one member of a group, the whole group knows it. THAT's why you get attacked.

I'm a member at several forum sites, and have seen on most of them that are listed at guildwars.com MORE than one post from developers responding to someone's comment or concern.

And the reason they don't have their own forums is that the support system they have set up does work. When you send in legitimate issues through support.guildwars.com they at the very least look into the issue. If you post them about not liking the 'aggro' in the game, they're going to pretty much ignore you because that's all explained in the MANUAL.

ShadowGryphon
09-15-2005, 04:07 PM
The things I don't agree with in this game persay, is the fact that if I target one (1) and only one monster. When my attack/magic hits that monster the whole lot of monsters come toward me. I mean that's totally uncalled for. How is a player of equal/lesser levels suppose to defeat the monsters in combat. There's no way to have a 1on1 with the monsters.
you aren't supposed to go out alone, you either form a party with other players or you grab henchmen

I go out and attack one lvl 5 Charr, me being a level, 10 and it's a nusiance to got around them. I get mauled by that lvl 5 and 4 buddies that come and kill me. Seems to me that the monsters have a casting time than the players do.
Watch your aggro bubble, if a mob or single creature falls within it, you best be ready to fight.

Another disagreement I have with game, is if I try to avoid a mob of monster, be it any kind of monsters. I run past them, them being on the left and me on the right, and they see me. They will follow you all the way around the map. They don't stop and return to the spawn area, of whatever you want to call it.
So, while I'm trying to out run the first mob, I run into two other mobs and then they chase me down. And what do I get, 60% weakness on my character!
Again, watch your aggro bubble. of course they won't return, you are a target and unless you can out run them, they'll keep hounding you. and you have to watch the "radar" in the upper right hand of the screen.


And here's the best part, try to email TS with a general complaint about this. They say I need to post in a forum group! I email back saying you don't have an Offical Froum, you rely on fansites. Additionally state that they were to lazy/cheap to support their own forums, due to the fact that the game is FREE Play.
um..... why would you be emailing TS about an Arenanet game ?

Anyone else has these problems???
No, just you ..... and I would call the true problem ... User Error
I know I'm not the only one out there.
Yes, you are

And I sure as heck know the DEVS don't check these fourms, there's waaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyy to many sites on their Fansite/Forum links page!!!
A: the Devs DO check these forums (one is a semi regular poster here)
B: what is wrong with Arenanet posting links to all the Guild Wars Fansites they know of?

I might sound like a complainer,
First thing you've gotten right in your post
but I'm just speakign my mind. If this was a pay game, it would totally different!! Believe me
Actually no, it wouldn't be different, as Arenanet has tried to make a game that stands apart from the run of the mill MMORPG's. Not to mention the fact that GW is gaining more fans by the week than others will gain in a month, "why" you ask? simple, Arenanet tries hard to keep the content fresh, they do everything possible to continue to keep players from having to pay online fee's, and they give a crap about the users. Can the other mmorpg's say the same ? from my PoV.. I would have to say, no.
Sport, it's simple, if you don't like the game, stop playing it and go back to your Evercrack clone, otherwise, be a little more informed before you post, because your post made it obvious that you didn't research the game or how to play it.

P.S.
The henchmen are there for you to form a party when no one else can join you, using them keeps you from getting slaughtered.

Avenger
09-15-2005, 04:36 PM
i agree! how the heck can you stand there complaining?!? Knowing how great a job ArenaNet is doing for us GW lovers? especialy since you don't know what your talking about! Play WoW for a month and you'll see how great ANet takes care of there game.... that shouldn't be required tho, since everyone but you has noticed the work they put into this game. So please, next time you try too diss the hard work of a great company, think twice, get your facts straight, read the manual... And if that company's Anet, save yourself the humiliation and just dont say anything, cuz you'll obviously be wrong again

P.S. the run from beacon perch too camp rankor was intentional, the devs said so in an interview... And they said they wouldn't change anything about it, but try too fix the problems it causes ont he low level arenas.

desi death
09-22-2005, 11:45 PM
LMAO! I THINK ITS AWESOME! I NEVER FOUND OUT ABOUT IT UNTIL I GOT MY RANGER TO DROKNARS FORGE THE LONG WAY! SO WHAT IM THINKING IS THAT IF U HAVE 1 PERSON THAT HAS ALREADY MADE IT TO DROKNARS FORGE THE LONG WAY THEN ALL OF YOUR OTHER CHARACTERS GET THE OPPURTUNITY TO GO THE SHORTCUT WAY. SO MAKE IT LIKE THE PEOPLE WHO HAVENT BEEN THERE YET WILL NOT HAVE THE OPTION TO GO SOUTH FROM BEACONS PERCH!

desi death
09-22-2005, 11:47 PM
I HAVE A LVL 1 IN DROKS! AND IM ON MY WAY TO MARHANS!

ShadowGryphon
09-23-2005, 12:38 PM
desi death........ why are you yelling ?
look to the right of your keyboard , the third key down should be caps lock, hit that and you'll go back to typing in a normal manner.

Teela
09-23-2005, 02:00 PM
desi death........ why are you yelling ?
look to the right of your keyboard , the third key down should be caps lock, hit that and you'll go back to typing in a normal manner.

Umm...Gryphon....CAPSLOCK is on the left side of the keyboard....and if you're counting down, it's 4th down, can't forget the escape key....


sorry, just feeling a bit peevish today...otherwise I'd never have noticed...

ShadowGryphon
09-23-2005, 03:33 PM
pardon the hell out of me :evil:

It must be SOOOO tiresome to be SOOOO perfect.
I'm glad I'm not you.

Guild of the Lords
09-23-2005, 05:01 PM
lol no comment

cjordan
09-23-2005, 06:33 PM
I think running is okay.

After all, where would Luke and Obi Wan be if they weren't able to hire Han and Chewi?

:wink:

DarkSun
09-24-2005, 05:47 PM
I think running is ok but only to a certain extent. I hate low lvls who run all the way to Droknars or Sanctum Cay and never fight monsters. Its pointless what are you going to do there. You can get the better armor yes but you can't kill any more easily......of course i never run places i like taking my time on a game and having fun with it.

I guess the biggest issue i have in GW is the amount of cursing and profanity being used in public chat. I know you can turn it off but sometimes its better to leave it on in case someone is trying to talk to you. Anyway i just think that maybe they could put mods or something in the game that can monitor the cities and other parts of the game. That can tell people to stop or even to ban people depending on how bad the situation is.......its just a thought.

Teela
09-24-2005, 07:40 PM
pardon the hell out of me :evil:

It must be SOOOO tiresome to be SOOOO perfect.
I'm glad I'm not you.

Gryphon...

why take it personal? it was just a silly post. just like you telling someone where the capslock key was in the first place.

but whatever, this'll probably be my last post here. hate it when fun places turn into personal attacks from a little witty banter.

PS....Gryphon, if public embarrassment is something you don't want, what if PM's like yours are something I don't want? Sure sounded like a threat to me.

ShadowGryphon
09-25-2005, 09:29 AM
Teela,
This started in open forum and I'll end this in open forum.
I'm sorry, I over reacted and was much harsher with you than I should have been, but in my defense A: I hadn't had much sleep when I said what I said and B: I'm trying to quit smoking so I'm dealing with withdrawl and I'm a little touchier than normal, and between the two I was a downright monster to you.
So again , I apologize
That said, I must say that while I was wrong in going off, your comment was still rather biting and hurtful, but they still didn't warrant my reaction.
I am man enough to admit when I screw up and this is no exception.
:oops:

cjordan
09-26-2005, 12:10 PM
It's really not my business, but (there's always a but isn't there? :))... good for you Gryphon, it does take guts and character to apologize, especially in public!

My hat's off.

Now, speaking of emotes, why don't we have something like "/me" so that we can talk in third person?

That would be handy.

Also, I agree about the profanity. And what's with these "strip" parties!? Jimmeny Christmas.... :roll:

Teela
09-26-2005, 12:43 PM
Teela,
This started in open forum and I'll end this in open forum.
I'm sorry, I over reacted and was much harsher with you than I should have been, but in my defense A: I hadn't had much sleep when I said what I said and B: I'm trying to quit smoking so I'm dealing with withdrawl and I'm a little touchier than normal, and between the two I was a downright monster to you.
So again , I apologize
That said, I must say that while I was wrong in going off, your comment was still rather biting and hurtful, but they still didn't warrant my reaction.
I am man enough to admit when I screw up and this is no exception.
:oops:

Gryphon...

Again, sorry my post was taken that way, I never meant it that way.
*big hug for you*

now, let's go find a thread with a bad idea we can agree on like we seem to have before...